Google has always tried to encourage developers to make high-quality apps, but it doesn’t seem to be working very well. At Google I/O, we got to know that the company is working on a new plan to make it happen. They’re planning on filtering apps that perform poorly in terms of stability and power efficiency.
Apple’s known to keep their App Store tight regarding the apps available. They take a stricter approach to test the apps before making them live. On the other hand, pretty much anyone can push an app to the Play Store, and it’s likely to go live whatever the quality is. While this does bring in young developers and allows a more open platform, it also brings in lots of apps that don’t quite live up to our expectations. There are apps that crash constantly, freeze randomly, and then there are those that suck the hell out of your battery.
At the recent Google I/O, the company stressed about how they are working on making filtering out the faulty apps on the Play Store. Google wants to focus on speed, security, and stability with Android vitals for both the developers and end-users. Developers can now see various stats on their apps’ stability, render time and battery usage. Here’s the specifics as to what Google wants to monitor:
- App not responding rates
- Crash rate
- Slow rendering
- Frozen frames
- Wake locks (app keeping your device awake for more than an hour)
- Excessive wake-ups (app waking up the device more than ten times an hour)
Google wants to find out which apps rank among the bottom 25 percent. If an app falls under this 25 percent, the developer is likely to hear from the search giant. Back in February, Google announced that these particular apps would have an impact on their “promotability”, which basically means that the apps may not be as visible in the Play Store as they were before.
I have personally seen a lot of fake and low-quality apps, so it is splendid to see that Google is promising to set up better standards for filtering apps.
Source: Android Authority
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